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 Conquer club [Risk type Game]

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Chaosknight
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PostSubject: Conquer club [Risk type Game]   Mon Aug 24, 2009 9:05 pm

I've been thinking about this as of late. I want to further bring together this community through games easily accessible to many of our members, to provide something to do while waiting for the next update. To start off this campaign I bring you Conquer Club.
http://www.conquerclub.com/
From what I'm told it is kind of like the board game Risk. Players take turns deploying units, taking over other peoples territories and reinforcing your own land. Turns take only minutes to take, but you are given a 24 hour grace period to start your turn, giving you plenty of time. Games can take place over several days, or a matter of minutes depending on how many players [Max of 8] and how active the members of the game are.

From what little I've played it seems to be a well balanced game, providing several settings to play with, as well as many different maps which each require a different strategy. A large community ensures games a plenty.

If anyone is interested in starting a friendly game between the Element community, we can work out the details through IRC (prefered for larger games) or in this thread.

Edit: Found a similar site which will allow us to play together much more easily.
http://landgrab.net
It still has the risk gameplay, but you are able to further able to customize the games, making a 2 minute speed game to a lengthy 3 week grace period on turns. You can even include bots in the games.

The interface is a little bit more daunting than CC, and takes some getting used to, but private games and such are available. The only thing premium gets you at landgrab is to get rid of the 4 game limit.

So this is the perfect version to arrange group games with. So if you are only interested in group games, join up to this one. I'll see you all soon.

Element Players:
CC:
Darkholyone (Me)
Coin3
Brainee1 (?)

LG:
Chaosknight
Brainee1

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Last edited by Chaosknight on Mon Aug 31, 2009 1:20 am; edited 3 times in total (Reason for editing : added an alternate to CC, Land Grab.)
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Coin3
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PostSubject: Re: Conquer club [Risk type Game]   Mon Aug 24, 2009 11:45 pm

I made an account and would like to play sometime with people here. ;P
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Chaosknight
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PostSubject: Re: Conquer club [Risk type Game]   Tue Aug 25, 2009 12:38 am

Can't wait Coin. Should make things a little better in the game to know a friendly face (or rival as the case may be).

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Brainee1
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PostSubject: Re: Conquer club [Risk type Game]   Tue Aug 25, 2009 10:23 am

Made an account. I wanna plai!
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PostSubject: Re: Conquer club [Risk type Game]   Wed Aug 26, 2009 5:21 am

Can't wait Brainee, it should be fun Very Happy. I'm keeping a game slot open for a group game. Also coin, sorry about just disappearing from chat the other day. The net died and I could not get back on for around 24 hours.

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Brainee1
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PostSubject: Re: Conquer club [Risk type Game]   Wed Aug 26, 2009 8:46 am

Game slot where? I found *a* game with "chaosknight" in it, but is full up.
And chaosknight is dead. I'm checking beastknight right now... nope. What's your name there?
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PostSubject: Re: Conquer club [Risk type Game]   Wed Aug 26, 2009 6:59 pm

I'm keeping a slot open also. I'm playing 3 other games.
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PostSubject: Re: Conquer club [Risk type Game]   Wed Aug 26, 2009 11:05 pm

By slot I mean a game open. Basic accounts are limited to 4 games at a time. I have 3 games open, with me about to die in all of them Razz The names Chaosknight of course. What is your name by chance Brainee? The only person with a close name is brain, and I somehow doubt that is you.

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PostSubject: Re: Conquer club [Risk type Game]   Thu Aug 27, 2009 7:46 am

My name is "Brainee1" http://www.conquerclub.com/forum/memberlist.php?mode=viewprofile&u=357279#wall

So then do I just chalenge you to a game...? How's this work?
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PostSubject: Re: Conquer club [Risk type Game]   Thu Aug 27, 2009 7:12 pm

You simply join a game, or make one. Basic users are limited to 4 games. They are also limited by being denied making password or speed games, although from what I've read we are free to join them. Either we get lucky and join a game with the others or we plan a game when we are online. IRC would be best of course.

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PostSubject: Re: Conquer club [Risk type Game]   Fri Aug 28, 2009 10:21 am

I can't. I'm only online 5am to 10am, bad times.
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PostSubject: Re: Conquer club [Risk type Game]   Fri Aug 28, 2009 8:05 pm

Well you can always try making four games at 10, then maybe we will get lucky and we can join them before they fill up.

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PostSubject: Re: Conquer club [Risk type Game]   Sat Aug 29, 2009 8:09 pm

Small bump, but I have found a solution to our problem Brainee. Landgrab is a similar game, but it has all the features of CC for the basic accounts, except for the 4 game limit. SO if you still want to play this will make things much easier than dealing with luck to provide us a slot in someone elses game.

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Brainee1
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PostSubject: Re: Conquer club [Risk type Game]   Sun Aug 30, 2009 11:19 am

Alright, I'll go searching for games right now. Try to join one o' yer games.
EDIT: No gaaaames? I will make one.
Ooooh, sweet. They have Middle Earth!

EDITagain: Alright, I've set up a game and you're invited. The other two players are nooby bots, to set up a nice 1 on 1. It's a Middle Earth map, using the rules off the game box for Risk. (NOT the rules they supplied.) Other than that, it's a pretty normal game. Hope to see you there. (Is speaking to ChaosKnight, as Coin3 doesn't have an account.)
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PostSubject: Re: Conquer club [Risk type Game]   Mon Aug 31, 2009 1:21 am

Roger that Brainee. Here is hoping for a fantastic game.

Also added you to the players list for lg.

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PostSubject: Re: Conquer club [Risk type Game]   Tue Sep 01, 2009 12:08 pm

Alrighty. It's your turn. I'll try to be on every day. This will be my last message here until our game is done.
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PostSubject: Re: Conquer club [Risk type Game]   Mon Sep 07, 2009 11:02 pm

Wish you could have continued playing. It was shaping out to be a fantastic round. Perhaps we can try it again sometime later.

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